Size: 9.9Kb | Info: 11KHz, 8b, M, 0.9s | FileName: temp-buzzer | Source: Jay Lewis |
Description: A wrong answer earns you this buzzer |
Size: 11.3Kb | Info: 11KHz, 8b, M, 1.1s | FileName: temp-buzzin | Source: Rhinoboy2 |
Description: The buzz-in effect |
Size: 24Kb | Info: 11KHz, 8b, M, 2.2s | FileName: temp-famecash | Source: Jay Lewis |
Description: If you find a cash amount in the Fame Game, you hear this mini-fanfare |
Size: 8.4Kb | Info: 11KHz, 8b, M, 0.8s | FileName: temp-fameprize | Source: Jay Lewis |
Description: If you find a prize in the Fame Game, you hear this woosh as it appears on-screeen |
Size: 20.5Kb | Info: 11KHz, 8b, M, 1.9s | FileName: temp-horn | Source: Rhinoboy2 |
Description: When time is up in the Fast Money round, this car horn is heard |
Size: 8.5Kb | Info: 11KHz, 8b, M, 0.8s | FileName: temp-initialize | Source: Jay Lewis |
Description: A sprinkly sound is used when the players are spotted $20 at the start of the game |
Size: 15.1Kb | Info: 11KHz, 8b, M, 1.4s | FileName: temp-instbarg | Source: Jay Lewis |
Description: This bell means it's time for an instant bargain |
Size: 17.1Kb | Info: 11KHz, 8b, M, 1.6s | FileName: temp-tick | Source: Rhinoboy2 |
Description: The ticking of the Fast Money clock |
Size: 14.1Kb | Info: 11KHz, 8b, M, 1.3s | FileName: temp-ting | Source: Jay Lewis |
Description: A correct answer is accompanied by this ting |
Size: 14.2Kb | Info: 11KHz, 8b, M, 1.3s | FileName: temp-vault | Source: Jay Lewis |
Description: When the money in the vault is randomizing, you hear this ticking |
Size: 6.5Kb | Info: 11KHz, 8b, M, 0.6s | FileName: temp-vaultno | Source: Jay Lewis |
Description: When a number of the vault money is locked in, you hear this thump |
Size: 16.2Kb | Info: 11KHz, 8b, M, 1.5s | FileName: temp-vaultopen | Source: Jay Lewis |
Description: As the vault is opened, you hear these clanking noises |
Size: 115Kb | Info: 11KHz, 8b, M, 10.8s | FileName: temp-top10 | Source: Jay Lewis |
Description: A series of dings, in increasing scale, denote correct answers up the 10 steps of the final round, ending with a horn and tinkle when time is up |