Size: 13.4Kb Info: 22KHz, 8b, M, 0.6s FileName: idond-amtgone Source: Jay Lewis
Description: A cash register is used as an amount is removed from the board
 
Size: 84.1Kb Info: 11KHz, 8b, M, 7.8s FileName: idond-bankoffer Source: Jay Lewis
Description: In this multi-phase effect, the bank display "wooshes" in and a beam oscillates back and forth. Then a coin appears, scratches away the offer and whips away
 
Size: 21.5Kb Info: 11KHz, 8b, M, 2.0s FileName: idond-bigamtgone Source: Jay Lewis
Description: When a large amount of money is removed, this boom is played
 
Size: 6.68Kb Info: 11KHz, 8b, M, 0.6s FileName: idond-buzzin Source: Jay Lewis
Description: This buzzer is used when a player buzzes in to answer a head-to-head question
 
Size: 8.7Kb Info: 11KHz, 8b, M, 0.8s FileName: idond-h2hquest Source: Jay Lewis
Description: The head-to-head questions woosh in
 
Size: 21.5Kb Info: 11KHz, 8b, M, 2.0s FileName: idond-logowoosh Source: Jay Lewis
Description: Sometimes, during transitions, the logo wooshes across the screen
 
Size: 25.1Kb Info: 22KHz, 8b, M, 1.2s FileName: idond-seleaudmem Source: Jay Lewis
Description: When audience members are being selected to play, there are a series of clicks followed by a lock-in effect (this is repeated 3 times)