Size: 7.8Kb Info: 11Khz, 8b, M, 0.7s FileName: wof-buzzin Source: Rhinoboy2
Description: When a player buzzes in to answre a toss up, you hear this buzzer
 
Size: 25.3Kb Info: 11Khz, 8b, M, 2.4s FileName: wof-cat Source: Rhinoboy2
Description: This harp-strum is played when the puzzle category is announced
 
Size: 7.4Kb Info: 11Khz, 8b, M, 0.7s FileName: wof-inpuzz Source: Rhinoboy2
Description: A "harp-pluck" means the letter called is in the puzzle
 
Size: 19.7Kb Info: 11Khz, 8b, M, 1.8s FileName: wof-time Source: Rhinoboy2
Description: When time is up, a series of piano notes are heard
 
Size: 21.2Kb Info: 11Khz, 8b, M, 2s FileName: wof-vowels Source: Rhinoboy2
Description: This "alarm" effect is used when only vowels remain in the puzzle
 
Size: 12.5Kb Info: 11Khz, 8b, M, 1.2s FileName: wof-wrong Source: Rhinoboy2
Description: A downward tone indicates an incorect guess
 
Size: 26.4Kb Info: 11Khz, 8b, M, 2.4s FileName: wof-bankrupt Source: Chad Mosher
Description: A downward synth-harp means the player has hit the bankrupt
 
Size: 43.1Kb Info: 11Khz, 8b, M, 4s FileName: wof-solve Source:  Chad Mosher
Description: When the puzzle is solved, they play a short remix of the theme

Size: 34Kb Info: 11Khz, 8b, M, 0.4s FileName: wof-timeup Source: Daniel Woodvine
Description: This effect is used when a player runs out of time soling the final round puzzle or a puzzler