Size: 30,952 bytes | Info: 11KHz, 8b, M, 2.803s | FileName: lotht-alive | Source: Daniel Plewa |
Description: These heartbeats are heard when a contestant attaches the missing skull to the proper king |
Size: 16,190 bytes | Info: 11KHz, 8b, M, 1.464s | FileName: lotht-ancworriers | Source: Daniel Plewa |
Description: This sound is heard when a contestant pulls the arms down in the Room of the Ancient Worriers |
Size: 6,179 bytes | Info: 11KHz, 8b, M, 0.556s | FileName: lotht-buzzin1 | Source: Daniel Plewa |
Description: 1st generation sound heard when a team buzzes in during the Steps of Knowledge |
Size: 11,008 bytes | Info: 11KHz, 8b, M, 0.994s | FileName: lotht-buzzin2 | Source: Daniel Plewa |
Description: 2nd generation sound heard when a team buzzes in during the Steps of Knowledge |
Size: 9,967 bytes | Info: 11KHz, 8b, M, 0.900s | FileName: lotht-clock1 | Source: Daniel Plewa |
Description: 1st generation sound heard when time is on the clock |
Size: 15,597 bytes | Info: 11KHz, 8b, M, 1.410s | FileName: lotht-clock2 | Source: Daniel Plewa |
Description: 2nd generation sound heard when time is on the clock |
Size: 21,644 bytes | Info: 11KHz, 8b, M, 1.959s | FileName: lotht-clock3 | Source: Daniel Plewa |
Description: 3rd generation sound heard when time is on the clock |
Size: 22,100 bytes | Info: 11KHz, 8b, M, 2.000s | FileName: lotht-column | Source: Daniel Plewa |
Description: These creaking and crashing sounds are heard when a column is knocked over in The Pit of the Pendulum |
Size: 5,429 bytes | Info: 11KHz, 8b, M, 0.488s | FileName: lotht-door1 | Source: Daniel Plewa |
Description: One of the sounds heard when a door opens in the temple |
Size: 9,817 bytes | Info: 11KHz, 8b, M, 0.886s | FileName: lotht-door2 | Source: Daniel Plewa |
Description: One of the sounds heard when a door opens in the temple |
Size: 7,432 bytes | Info: 11KHz, 8b, M, 0.670s | FileName: lotht-door3 | Source: Daniel Plewa |
Description: One of the sounds heard when a door opens in the temple |
Size: 9,931 bytes | Info: 11KHz, 8b, M, 0.896s | FileName: lotht-door4 | Source: Daniel Plewa |
Description: One of the sounds heard when a door opens in the temple |
Size: 5,003 bytes | Info: 11KHz, 8b, M, 0.452s | FileName: lotht-door5 | Source: Daniel Plewa |
Description: One of the sounds heard when a door opens in the temple |
Size: 17,506 bytes | Info: 11KHz, 8b, M, 1.583s | FileName: lotht-door6 | Source: Daniel Plewa |
Description: One of the sounds heard when a door opens in the temple |
Size: 12,494 bytes | Info: 11KHz, 8b, M, 1.129s | FileName: lotht-door7 | Source: Daniel Plewa |
Description: One of the sounds heard when a door opens in the temple |
Size: 31,278 bytes | Info: 11KHz, 8b, M, 2.833s | FileName: lotht-doorsopen | Source: Daniel Plewa |
Description: This sound is heard when a contestant grabs the lost item and all the doors unlock in the temple |
Size: 25,980 bytes | Info: 11KHz, 8b, M, 2.352s | FileName: lotht-gong1 | Source: Daniel Plewa |
Description: 1st generation gong when a team rings the temple gong after crossing the moat or during the tie breaker |
Size: 13,080 bytes | Info: 11KHz, 8b, M, 1.182s | FileName: lotht-gong2 | Source: Daniel Plewa |
Description: 2nd generation gong when a team rings the temple gong after crossing the moat or during the tie breaker |
Size: 33,122 bytes | Info: 11KHz, 8b, M, 3.000s | FileName: lotht-guard | Source: Daniel Plewa |
Description: This drumroll is heard when a contestant is caught by a Temple Guard |
Size: 13,651 bytes | Info: 11KHz, 8b, M, 1.234s | FileName: lotht-laff | Source: Daniel Plewa |
Description: These laughs are heard when a contestant aligns his/her body to the correct wall paintings in the Gestures Court |
Size: 22,096 bytes | Info: 11KHz, 8b, M, 2.000s | FileName: lotht-liftslab | Source: Daniel Plewa |
Description: This sound is heard when the Stone Slab is lifted in the Rock Quarry |
Size: 84,220 bytes | Info: 22KHz, 8b, M, 3.817s | FileName: lotht-lowergate | Source: Daniel Plewa |
Description: The sound heard when Olmec lowers the temple gate |
Size: 10.519 bytes | Info: 11KHz, 8b, M, 0.950s | FileName: lotht-maducahead | Source: Daniel Plewa |
Description: This "Ahhh" is heard when a contestant jams the snakes into Meduca’s Head in Meduca’s Lair |
Size: 18,288 bytes | Info: 11KHz, 8b, M, 1.654s | FileName: lotht-monkhead | Source: Daniel Plewa |
Description: This sound is heard when the statue in the Shrine of the Silver Monkey is assembled |
Size: 17,752 bytes | Info: 22KHz, 8b, M, 0.803s | FileName: lotht-pots2 | Source: Daniel Plewa |
Description: 2nd Generation sound heard when a contestant smashes the clay pots in the Kings Store Room |
Size: 9,859 bytes | Info: 11KHz, 8b, M, 0.890s | FileName: lotht-pots3 | Source: Daniel Plewa |
Description: 1st Generation sound heard when a contestant smashes the clay pots in the Kings Store Room |
Size: 29,650 bytes | Info: 11KHz, 8b, M, 2.685s | FileName: lotht-pullbind | Source: Daniel Plewa |
Description: These creaking and screaming sounds are heard when a the binds are pulled in The Tomb of the Headless King |
Size: 11,009 bytes | Info: 11KHz, 8b, M, 0.994s | FileName: lotht-releasesnakes | Source: Daniel Plewa |
Description: This sound is heard when a contestant pulls the jars in the Viper’s Nest |
Size: 11,981 bytes | Info: 11KHz, 8b, M, 1.082s | FileName: lotht-snakes | Source: Daniel Plewa |
Description: |
Size: 4,716 bytes | Info: 11KHz, 8b, M, 0.424s | FileName: lotht-squirt | Source: David Frangioso |
Description: This sound is heard during a temple game when a contestant gets squirted with water |
Size: 15,774 bytes | Info: 11KHz, 8b, M, 1.426s | FileName: lotht-synthhits | Source: Daniel Plewa |
Description: These synth hits are heard when a team completes the Steps of Knowledge |
Size: 4,640 bytes | Info: 11KHz, 8b, M, 0.416s | FileName: lotht-throwrocks | Source: Daniel Plewa |
Description: This thump is heard when a rock is thrown into the bucket in the Rock Quarry |
Size: 18,810 bytes | Info: 11KHz, 8b, M, 1.702s | FileName: lotht-timeup | Source: Daniel Plewa |
Description: These drums are heard when time runs out during the Temple Games or the Temple Run |
Size: 11,510 bytes | Info: 11KHz, 8b, M, 1.040s | FileName: lotht-timeup2 | Source: Daniel Plewa |
Description: This sound is heard when time runs out for answering a question during the steps of knowledge |
Size: 11,396 bytes | Info: 11KHz, 8b, M, 1.029s | FileName: lotht-treeguard | Source: Daniel Plewa |
Description: This evil voice is heard when a tree is inhabited by the spirit of a Temple Guard in the Dark Forest |