Size: 34.5Kb Info: 11Khz, 8b, M, 3.2s FileName: pm-call Source: Chad Mosher
Description: When a player calls in, you hear phone buttons being pushed, a ring-tone and a drum hit
 
Size: 39.6Kb Info: 11Khz, 8b, M, 3.7s FileName: pm-win Source: Chad Mosher
Description: If the caller wins, they play this fanfare
 
Size: 16.2Kb Info: 11Khz, 8b, M, 1.5s FileName: pm-lose Source: Chad Mosher
Description: A double synthdrum hit means the player lost
 
Size: 12.1Kb Info: 11Khz, 8b, M, 1.1s FileName: pm-abwin Source: Chad Mosher
Description: This effect is used when a player wins AlphaBuck$
 
Size: 9.6Kb Info: 11Khz, 8b, M, 0.9s FileName: pm-chaching Source: Chad Mosher
Description: A cash register cha-ching is used when a letter is revealed during AlphaBuck$