Size: 18.2Kb Info: 11KHz, 8b, M, 1.7s FileName: tf-bbappears Source: Daniel Plewa
Description: A harp gliss is played when the Brain Bender appears on the screen
 
Size: 22.2Kb Info: 11KHz, 8b, M, 2.1s FileName: tf-bbsolved Source: Daniel Plewa
Description: This 'car alarm' effect is used when a team has solved the Brain Bender
 
Size: 14.2Kb Info: 22KHz, 8b, M, 0.7s FileName: tf-buzzin Source: Daniel Plewa
Description: A bell is played when a team buzzes in
 
Size: 25.6Kb Info: 11KHz, 8b, M, 2.4s FileName: tf-match Source: Daniel Plewa
Description: These clangs are heard when a team made a match in the Locker Room
 
Size: 10.8Kb Info: 11KHz, 8b, M, 1s FileName: tf-swoosh Source: Daniel Plewa
Description: These swooshes are heard when the logo appears on screen
 
Size: 16.1Kb Info: 11KHz, 8b, M, 1.5s FileName: tf-timebomb Source: Daniel Plewa
Description: This sound is heard when the time bomb has been found in the Locker Room
 
Size: 20Kb Info: 11KHz, 8b, M, 1.9s FileName: tf-bbappears2 Source: Rhinoboy2
Description: Another harp gliss is played when the Brain Bender appears on the screen