Size: 9Kb Info: 11Khz, 8b, M,0.8s FileName: bb-wrong Source: Jay Lewis
Description: If a player goofs during a competition, they play this buzzer
 
Size: 6.5Kb Info:  11KHz, 8b, M, 0.6s FileName: bb-luauright Source: Jay Lewis
Description: A light "pong" used when a correct item was listed in the Luau Game of Big Brother 3
 
Size: 65.1Kb Info: 8KHz, 8b, M, 6.1s FileName: bb-timer Source: Jay Lewis
Description: This cool timer "background" was used during a challenge on Big Brother 1
 
Size: 8.1Kb Info: 11KHz, 8b, M, 0.7s FileName: bb-whistle Source: Jay Lewis
Description: This whistle is used to end some of the games that are timed
 
Size: 19.7Kb Info: 22KHz, 8b, M, 0.9s FileName: bb-laserhit Source: Jay Lewis
Description:  A zap noise was used when a player broke a laser beam during the 'Laser Labyrinth' game of Big Brother 3
 
Size: 17.6Kb Info: 11KHz, 8b, M, 1.6s FileName: bb-doorbell Source: Jay Lewis
Description: The doorbell of the Big Brother house
 
Size: 4.5Kb Info: 11KHz, 8b, M, 0.4s FileName: bb4-buzz Source: Jay Lewis
Description: This buzzer indicated an incorrect choice during the "Casserole Challenge" of Big Brother 4
 
Size: 12.4Kb Info: 11KHz, 8b, M, 1.2s FileName: bb4-ding Source: Jay Lewis
Description: This ding indicated a correct choice during the "Casserole Challenge" of Big Brother 4
 
Size: 23Kb Info: 11KHz, 8b, M, 2.1s FileName: bb4-duckscore Source: Jay Lewis
Description: This ding and quacking was used when a player scored in the Duckball Veto game
 
Size: 10.6Kb Info: 11KHz, 8b, M, 1.0s FileName: bb4-hoh3ringin Source: Jay Lewis
Description: This ding was used when a player rang in to answer in the 3rd HoH game
 
Size: 9Kb Info: 8KHz, 8b, M, 1.149s FileName: bb5-flamingowin Source: Jay Lewis
Description: This ding was used when a player won a flamingo challenge (1st Veto)
 
Size: 1.1Kb Info: 11KHz, 8b, M, 0.1s FileName: bb5-hohbeep Source: Jay Lewis
Description: This chirp indicated the treadmill speed was raised (1st HoH)
 
Size: 15.7Kb Info: 8KHz, 8b, M, 2.01s FileName: bb5-hohbeeps Source: Jay Lewis
Description: These chirps meant the treadmill had reached maximum speed (1st Veto)
 
Size: 1.2Kb Info: 8KHz, 8b, M, 0.2s FileName: bb5-vetobluff Source: Jay Lewis
Description: This boop meant the player was bluffing (3rd veto)
 
Size: 1.4Kb Info: 8KHz, 8b, M, 0.2s FileName: bb5-vetotruth Source: Jay Lewis
Description: This beep meant the player was telling the truth (3rd veto)
 
Size: 6.9Kb Info: 8KHz, 8b, M, 0.9s FileName: bb5-veto7right Source: Jay Lewis
Description: A series of tones meant the player guessed the mixed-up face correctly
 
Size: 10.4Kb Info: 8KHz, 8b, M, 1.39s FileName: bb5-veto7rvl Source: Jay Lewis
Description: This harp was used to reveal the mixed-up face
 
Size: 8.8Kb Info: 11KHz, 8b, M, 0.8s FileName: bb5-veto11wrong Source: Jay Lewis
Description: This effect was used when the pictures were hooked up wrong
 
Size: 34.1Kb Info: 11KHz, 8b, M, 3.2s FileName: bb5-veto11right Source: Jay Lewis
Description: This effect was used when the pictures were hooked up correctly
 
Size: 22.3Kb Info: 11KHz, 8b, M, 2.1s FileName: bb6-03vetochess Source: Jay Lewis
Description: These drum beats were used as the houseguests played "Knight Moves"
 
Size: 16.7Kb Info: 22KHz, 8b, M, 0.8s FileName: bb6-food03right Source: Jay Lewis
Description: This bell was played when the houseguests spelled correctly in the Will Spell 4 Food game
 
Size: 7.24Kb Info: 11KHz, 8b, M, 0.7s FileName: bb7-veto09 Source: Jay Lewis
Description: A warble was heard when each houseguest began the 9th Veto Competition "Two Faced"