Size: 37.2Kb Info: 11Khz, 8b, M, 3.5s FileName: cedp-athome Source: Rhinoboy2
Description: 3 chimes sound as the three at home players' names for the contestant appear
 
Size: 42.9Kb Info: 11Khz, 8b, M, 4s FileName: cedp-board Source: Rhinoboy2
Description: This is the sound heard when the board is randomizing
 
Size: 28.7Kb Info: 11Khz, 8b, M, 2.7s FileName: cedp-bonus Source: Rhinoboy2
Description: When the cash bonus square is found, you hear this space-y sound
 
Size: 30.8Kb Info: 11Khz, 8b, M, 2.9s FileName: cedp-double Source: Rhinoboy2
Description: When a cash double square is found, you hear a woosh
 
Size: 18.2Kb Info: 11Khz, 8b, M, 1.7s FileName: cedp-endround Source: Rhinoboy2
Description: At theend of around, they play this synth gliss
 
Size: 8.4Kb Info: 11Khz, 8b, M, 0.8s FileName: cedp-rvlname Source: Rhinoboy2
Description: This sound is heard during the bonus round when a name is revealed
 
Size: 5.4Kb Info: 11Khz, 8b, M, 0.5s FileName: cedp-select Source: Rhinoboy2
Description: A 'blonk' is heard when a square in a column is selected
 
Size: 12.8Kb Info: 11Khz, 8b, M, 1.2s FileName: cedp-stop Source: Rhinoboy2
Description: A strumming effect is heard when a player stops the board from randomizing
 
Size: 53.8Kb Info: 11Khz, 8b, M, 5s FileName: cedp-win Source: Rhinoboy2
Description: Kind of hard to make out, but a series of bells is heard when someone wins the bonus round
 
Size: 18.1Kb Info: 11Khz, 8b, M, 1.7s FileName: cedp-winner Source: Rhinoboy2
Description: Another gliss is heard when a player wins the normal game
 
Size: 10.2Kb Info: 11Khz, 8b, M, 0.9s FileName: cedp-rvlcash Source: Rhinoboy2
Description: This tone is heard if the selected square is a regular cash square