Size: 44.1Kb Info: 11KHz, 8b, M, 4.4s FileName: greed-4ans Source: Jay Lewis
Description: The 'clanks' for 4 possible answers, used at the $25,000 and $50,000 levels
 
Size: 85.4Kb Info: 11KHz, 8b, M, 7.9s FileName: greed-5ans Source: Jay Lewis
Description: The 'clanks' for 5 possible answers, used at the $75,000 and $100,000 levels
 
Size: 86.1Kb Info: 11KHz, 8b, M, 8s FileName: greed-6ans Source: Jay Lewis
Description: The 'clanks' for 6 possible answers, used at the $200,000 level
 
Size: 92.5Kb Info: 11KHz, 8b, M, 8.6s FileName: greed-7ans Source: Jay Lewis
Description: The 'clanks' for 7 possible answers, used at the $500,000 level 
 
Size: 89.7Kb Info: 11KHz, 8b, M, 8.3s FileName: greed-8ans Source: Jay Lewis
Description:  The 'clanks' for 8 possible answers, used at the $1,000,000 level
 
Size: 105Kb Info: 11KHz, 8b, M, 9.8s FileName: greed-9ans Source: Jay Lewis
Description: The 'clanks' for 9 possible answers, used at the jackpot level
 
Size: 9.9Kb Info: 11KHz, 8b, M, 0.9s FileName: greed-ans Source: Jay Lewis
Description: A 'clank' used when a contestant selects an answer
 
Size: 10.5Kb Info: 11KHz, 8b, M, 1s FileName: greed-freebie Source: Jay Lewis
Description: This odd "warp" sound is used when the captain uses the freebie
 
Size: 14.5Kb Info: 11KHz, 8b, M, 1.3s FileName: greed-ques Source: Jay Lewis
Description: The "techno-tinkle" heard when the question is revelaed
 
Size: 10.8Kb Info: 11KHz, 8b, M, 1s FileName: greed-right Source: Jay Lewis
Description: A harp-strum signifies a right answer
 
Size: 8.1Kb Info: 11KHz, 8b, M, 0.7s FileName: greed-ringin Source: Jay Lewis
Description: The ring in 'clank' at the showdown podiums
 
Size: 115Kb Info: 11KHz, 8b, M, 10.8s FileName: greed-terminator Source: Jay Lewis
Description: Chuck activates the terminator and you hear this music, bells, a gong then an onimous chord
 
Size: 11Kb Info: 11KHz, 8b, M, 1s FileName: greed-wrong Source: Jay Lewis
Description: If an answer is wrong, they play this downward chord
 
Size: 12.9Kb Info: 11KHz, 8b, M, 1.2s FileName: greed-tie Source: Jay Lewis
Description: If two players tie during the qualifying round, you hear this 
 
Size: 36.8Kb Info: 11KHz, 8b, M, 3.4s FileName: greed-largewin Source: Jay Lewis
Description: This drumroll followed by 3 "tones" is used when a team gets any question right after the $100,000 level
 
Size: 10.4Kb Info: 11KHz, 8b, M, 1s FileName: greed-lowwrong Source: Jay Lewis
Description: A "spacey buzzer" is used when a team gets any of the first 4 questions wrong
 
Size: 6.2Kb Info: 11KHz, 8b, M, 0.6s FileName: greed-lockin Source: Jay Lewis
Description: A techno 'smack' is used when a player locks in their answer to the questions that determines the teammates
 
Size: 19.1Kb Info: 11KHz, 8b, M, 1.8s FileName: greed-go Source: Jay Lewis
Description: At the $2,000,000+ levels of Super Greed, this effect means you want to go for the money
 
Size: 20.5Kb Info: 11KHz, 8b, M, 1.9s FileName: greed-stop Source: Jay Lewis
Description: At the $2,000,000+ levels of Super Greed, this effect means you want to stop with the money you've won or take the bail out