Size: 5Kb Info: 11Khz, 8b, M, 0.5s FileName: sfl-decision Source: Jay Lewis
Description: This woosh is used when the "Guardian Angel" makes a decision to go on
 
Size: 34.6Kb Info: 11Khz, 8b, M, 3.2s FileName: sfl-lights Source: Jay Lewis
Description: This wooshing and tinkling is heard when the 15 lights are shown
 
Size: 8.6Kb Info: 11Khz, 8b, M, 0.8s FileName: sfl-monthly Source: Jay Lewis
Description: Another "woosh," this time to reveal the monthly amount the contestant is playing for
 
Size: 5.9Kb Info: 11Khz, 8b, M, 0.5s FileName: sfl-moveup Source: Jay Lewis
Description: This woosh is heard as the indicator moves up the "Time Ladder"
 
Size: 13.9Kb Info: 11Khz, 8b, M, 1.3s FileName: sfl-red Source: Jay Lewis
Description: A "thunk" means the player has pulled a red light
 
Size: 11.4Kb Info: 11Khz, 8b, M, 1.1s FileName: sfl-rung Source: Jay Lewis
Description: When Jimmy mentions a level on the "Time Ladder", you hear this
 
Size: 6.9Kb Info: 11Khz, 8b, M, 0.6s FileName: sfl-stop Source: Jay Lewis
Description: This effect means the "Guardian Angel" has hit the stop button
 
Size: 22.2Kb Info: 11Khz, 8b, M, 2.1s FileName: sfl-timeladder Source: Jay Lewis
Description: As the "Time Ladder" is displayed, you hear this
 
Size: 21.6Kb Info: 11Khz, 8b, M, 2s FileName: sfl-white Source: Jay Lewis
Description: A series of synth hits means the player has pulled a white light