Size: 3,974 bytes | Info: 8Khz, 8b, M, 0.491s | FileName: sw-choice | Source: Jay Lewis |
Description: This 'burst' is used when choices are revealed during the Landmine round |
Size: 6,307 bytes | Info: 8Khz, 8b, M, 0.782s | FileName: sw-ques | Source: Jay Lewis |
Description: When a question is revealed (among other things) this swoosh is heard |
Size: 10,448 bytes | Info: 8Khz, 8b, M, 1.300s | FileName: sw-landmine | Source: Jay Lewis |
Description: Kaboom! You've just hit a landmine (wrong answer) |
Size: 9,598 bytes | Info: 8Khz, 8b, M, 1.194s | FileName: sw-wrong | Source: Jay Lewis |
Description: If your guess isn't on 'The List', you get this buzzer |
Size: 8,094 bytes | Info: 8Khz, 8b, M, 1.006s | FileName: sw-fringin | Source: Jay Lewis |
Description: The women's ring-in sound...a 'cats yowl' |
Size: 6,772 bytes | Info: 8Khz, 8b, M, 0.840s | FileName: sw-mringin | Source: Jay Lewis |
Description: The men's ring-in sound...dogs barking |
Size: 6,950 bytes | Info: 8Khz, 8b, M, 0.863s | FileName: sw-finalcat | Source: Jay Lewis |
Description: Another 'swoosh' is used when one team selects the opposing teams category for the final question |
Size: 4,648 bytes | Info: 11Khz, 8b, M, 0.417s | FileName: sw-fqcat | Source: Jay Lewis |
Description: When one of the hosts reads one of the 3 possible final categories, this sound is played |
Size: 7,310 bytes | Info: 8Khz, 8b, M, 0.908s | FileName: sw-ding | Source: Jay Lewis |
Description: Although you can barely hear it, this ding is used when answering correctly |
Size: 6,439 bytes | Info: 8Khz, 8b, M, 0.799s | FileName: sw-list | Source: Jay Lewis |
Description: When a team wins a list auction, they play this 'bring' sound. As with other SFX from this show, kinda hard to hear |
Size: 0,422 bytes | Info: 8Khz, 8b, M, 1.297s | FileName: sw-timeup | Source: Jay Lewis |
Description: This rude, pseudo-flatulence noise is used if a player runs out of time |
Size: 5,159 bytes | Info: 8Khz, 8b, M, 0.639s | FileName: sw-choice2 | Source: Jay Lewis |
Description: This is an odd (and rare) sound effect used in only a couple of shows. A "starburst" sort of sound used to list the choices during the Landmine round |
Size: 7,164 bytes | Info: 8Khz, 8b, M, 0.890s | FileName: sw-mringin2 | Source: Jay Lewis |
Description: A 'woosh' type noise signals when a man has rung in |
Size: 6,394 bytes | Info: 8Khz, 8b, M, 0.793s | FileName: sw-fringin2 | Source: Jay Lewis |
Description: This sounds like a ray gun going off. It's the signal that a female teammember has rung in |